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Rainbow 6 vegas 2 pc order attack
Rainbow 6 vegas 2 pc order attack










Send your squad off down a corridor and they won't stroll down like a bunch of pensioners out for a constitutional they'll run from cover point to cover point, leapfrogging one another as they go so that one squad member is always ready to provide covering fire. Enemies now actually notice when you shoot an elbow that's sticking out from behind a shield, rather than letting you kill them by sniping their toes.ĪI has been tweaked significantly, too - not just for your enemies, but also for your team-mates. Bullets now penetrate different types of object differently, which introduces the idea of "visual cover" - thin screens that hide you from the enemy's view, but won't stop bullets from killing you stone dead. Sprinting, which gives you short bursts of speed, where you can't fire but are hard to hit, is certainly in there - a familiar concept, but a new addition to Rainbow Six. So, let's take a closer look at the new features that Ubisoft Montreal has added to Vegas, then. That's why the entire development was spent just making new features, tweaking our graphics." We didn't, say, need to drive vehicles or stuff like that.

rainbow 6 vegas 2 pc order attack rainbow 6 vegas 2 pc order attack

There's tons of new things in there, but we didn't really need anything fancy.

rainbow 6 vegas 2 pc order attack

"We did put new features in - we've got sprinting, team orders for grenades, bullet penetration, the new ACES system. The really key thing here is that the engine was solid and working - there's no point in spending more time developing new things that we don't need. We're on time, and happy with the result. "We looked at what we wanted to do and we budgeted the time according to it. "No, it really wasn't rushed," designer Philippe Therien chuckles when we query the 15-month development cycle. What is this, Ubi Sports Covert Ops 2008? Go Go Go Some nice effects don't disguise the fact that Vegas 2 won't be the finest-looking game on the block - but its beauty is more than skin-deep. Whoa, hold on - finishing touches? The original Rainbow Six: Vegas only poked its head above the parapet at the end of 2006, and they're already polishing off a sequel. It's no surprise that Ubisoft decided that Rainbow Six was going to stay put for a little while after Vegas - with the Ubisoft Montreal team that created the original game now putting the finishing touches on Vegas 2. It was a fantastic return to form after 2005's Rainbow Six: Lockdown, and a fine start on next-gen consoles. Still, he can always console himself with the fact that rather a lot of people - Kristan included - really liked the last instalment in the Rainbow Six series, Rainbow Six: Vegas. Perhaps Tom Clancy doesn't have very many mates. After all, when we try going off on ten-minute monologues about attack helicopters, our mates tell us to shut up. For a man whose talent is the ability to recite mind-blowingly dull technical information about military equipment with all the narrative skill of a drunken Dan Brown telling bedtime stories to a sedated chimpanzee, having his name on Splinter Cell, Ghost Recon and Rainbow Six really isn't bad going. There's a twisted little corner, somewhere in our tarnished souls, that harbours a smouldering and undying bitterness about the fact that Tom Clancy has his name splashed over so many fine games.












Rainbow 6 vegas 2 pc order attack